Prelim Task prezi

This is my prezi for my prelim task, it shows the steps i took during planning, filming and editing my footage, aswell as an evaluation of my final film.

Low and High budget film


Film Language

Today we discussed all the aspects of film language, they are categorised into 4 groups; Camera, mise en scene, sound and editing. Each plays a huge part in creating a film and its genre. Each one has an anachronism to help

1) Camera:
F-frame
A- angle
M-movement

There are 6 different types of camera frame:
1- Extreme close up- e.g this could be of just one facial feature
2- Close up- e.g a shot of someone's face
3- Mid-shot- e.g a shot showing someone from the waist up
4- Mid-long shot- e.g a shot showing someone from just below the knees. Just above the knees makes the person look shorter and bigger
5- Long shot- e.g showing a whole body shot
6- Extreme long shot- e.g a shot showing the whole of a city or town, often used at the beginning of a film to set the scene.

Different camera angles are used in different genre's to create the effect of the film. For example in horror films, worms eye shots are often used as the make everything seem bigger than anticipated, therefore creating a scary feel. There are seven types of camera angles;
Low- this is shot from above the scene
Level- shot from eye level
High- shot from a low angle.
Birds eye- exactly as it says, shot from a birds eye view often using a crane with a camera on.
Worms eye- shot from below, looking up at the shot
Tilt up/ down- this is simply tilting the camera either up or down in a continuous motion
Pan left/ right- this is the shot where the camera moves to the left or right in one motion.

There are also four types of camera movement;
A tracking shot- in this shot the camera follows the actor or object in the scene, it tracks them.
Zoom in/ out- the camera will either get closer or further away.
Crane shot- this is where the camera come from above and slowly moves downwards.
Static- in this shot the camera remains completely still.

2) Sound
M- music
C- contrapental/parallel
D- diegetic/ non-diegetic
O-off screen/ on screen
V-voice over
E-emotion
D-dialogue

The music in a film can change the whole mood associated with the scene, The genre, the pitch and tone of the music can effect and add to the viewers emotions.
Contrapental sound is sound that does not match the shot, for example in a horror film they often use soft, relaxing music just before something scary is about to happen.
The opposite of contapental is parallel, this is when the music does match the scene it accompanies.
Diegetic sounds are all sounds that are heard during the film, the natural sound in the shot.
Non-diegetic sounds are the sounds that are put over the scene during editing.
Off screen sound cant be seen on screen, the background noises like the sound of shoes on the floor, muffled voices and telephone rings.
The on-screen sounds can be seen on screen, like the voices of the actors.
Voice overs are put over the scene during editing, they are often sounds that are needed but are not loud enough during filming, like the sound of someone walking.
Emotions are the effect that the music has on the viewer.
The dialogue is how the actors speak, how they sound, the speed, tone and pitch of there speech.

3)Mise en scene

4)Editing
T- transitions
O- order of narrative
P- pace
S-special effects

Transitions  are put in between shots to make them flow better, they include; slide, push, and fading.
Order of narrative is the order in which the events of the film occur, The film could have flashbacks from the past, dream sequences or clips of future events, meaning the order of narrative is not structured.
The pace of the film is the speed of the film, for example in an action film events would occur alot faster than in a family drama.

Production Logo




In this lesson we created our production logo's for out own distributors. I decided to created mine using Microsoft Word as i am familiar with how to use the programme, however it isn't normally associated with creating logos. I used the tools in Microsoft Word to create the reflective affect on both the text and image. I also used it to create the text. I tested out some different fonts before deciding on this one. I chose this one as it is simple and doesn't distract from the image. 

I had a few ideas for names in my head before i created my logo, but I then did some research into various production companies and found there is not one with this name so i decided to go for this one. I decided to call it 'Runner Production' as a runner has connotation of fast pace, high intensity, adrenaline, and the films we will create and produce will be of this genre and theme. I also think it is something people will remember as it is an everyday word and activity so it wont be easy to forget. 

I like my logo as it isn't messy and there isn't much going on so the audience can just focus on the film or trailer that follows. If it was a lot going on people would start talking about the logo before the footage and then they may miss something important. 

If i had more time i would of found a better quality image and also spent more time editing my image to make it more my own. I would of also like t make the image move so it was a more active viewing experience, to do this i would of use a different programem to try and expand my knowledge and not always use things i am familiar with. 

Juno task

We were given the task of recreating the opening sequence of the film Juno. We first watched the sequence and wrote down the order of events on a story board. On this story board we included the camera angles, timings and any props included in each shot so we could get the most accurate shots when filming. We used the story boards so we didn't have to keep referring back to the original video of the opening sequence whilst we were out filming.

 We started shooting the first sequence on the school fields, we were hoping to find some students in a p.e class that we could use for the group of people running in the opening shot, however we struggled to find some, so we continued shooting the scene. We also struggled with things like pedestrian and traffic whilst out filming as a few of the shots were shot from different sides of the road so cars often got in the way, meaning we had to shot the sequence a few times before we got the right shot.

 Once we had filmed and completed all the scenes we went back to begin editing and cutting the shots together to make the final sequence. When uploading the footage onto the desktop i struggled as I could not locate the footage once uploaded, i also found difficulty when importing into onto Abdobe Premiere. However i got there in the end, I began by lining up all the shots so they were in time with the original opening sequence. For this I had to cut down some of our scenes as they were to long, we deliberately made them longer than we needed so we had room either side to edit and make it the right length without long pauses.
Once the clips were all the right length and in the right order I added in transitions and effects to make it even more like the original sequence.

 Finally I added a small copy of the original opening sequence in the corner, so the viewer can see exactly how it should look. The final product can be seen below;

Representation

Definitions-
Representation- The way in which people, events and ideas are presented to the audience.
Stereotypes- Media institutions use stereotypes because the audience will instantly understand them.
Think of stereotypes as a 'visual short cut'. They are used so frequently that we believe they are normal or true.
Archetypes-The ultimate stereotype. 
Counter-types-A representation that challenges the typical stereotype of a person, place or group of people.
Gatekeepers-any person who is involved in a media production with the power to make decisions about what the audience are allowed to read, hear and see or not see. For example a newspaper editor has the final say on what is shown in the newspaper, and of course what isn't shown. He will also decide the order of the newspaper, the pictures shown and the title's of the different pieces. 
Media moguls- The people who have the final say on what the audience see, chose the final representation. Gatekeepers answer to them. For example the owner of the newspaper will view what the editor (gatekeeper) thinks should be presented and then either agree or disagree. 
Media consumers- The audience.

When analysing representation we have to take into consideration the following things:

Who?- Is being represented? Is the preferred audience for the representation?
What?- Are they doing? Is their activity presented as typical (normal) or atypical (abnormal)? Do they conform to genre expectations or other conventions?
Why?- Are they present? What purpose do they serve?
Where?- Are they? How are they framed? Are they presented as artificial or natural? What surrounds them? What is in the foreground, what is in the background?

Example- The media can choose to represent anyone in any light they please. For example the main who was the catalyst for the London riots. There are different pictures published that portray him in complete opposite ways. One is of him holding a baby at a wedding or christening, he is smiling and looks friendly and approachable, the other is of him making what appear to be gang gestures, he looks more serious and unapproachable.

Theory- 
The Male Gaze-The cinema apparatus of Hollywood cinema puts the audience in a masculine subject position by presenting the women on the screen as an object of desire. Protagonists tended to be men. Mulvey suggests two distinct modes of male gaze- 1) Voyeuristic - women as whores, 2) Fetishistic- women as unreachable Madonna's. Also narcissistic women will tend to see reflections of themselves on screen.

Richard Dyer- He argues that how we are seen comes determins how we are treated and how we treat others based on how we see them. He believes that stereotypes come down to power. Those who dont have power are stereotypes by those who don't.


Roland Barthes- His theory is looks closely at the idea of mythology, usually in the regards to people and places. This suggests that the media often gives us mythic representations or a fairy-tale portrayel or a particular place or person.